Bad House
The house is yours on one condition: stay. out. of. the. basement.
Andrew Morrish
Welcome to your new home. The previous tenant left some things. You can have them, but there’s just one condition: don’t go into the basement.
Explore the many rooms of a mysterious basement in Bad House, a dungeon crawling auto-battler.
You’re going to go in, aren’t you? Well… underneath the seemingly ordinary house your journey begins in an ever-changing, dungeon-like basement filled with deadly monsters determined to stop your descent. Choose your character, set your skills and venture down. Combat takes place automatically, with the skills you’ve set working in tandem alongside the items you’ve strategically hidden around the room – including bombs, spells, traps and summons – to mow down all that stand in your way. Just know, it’s rare that those who descend into the basement find their way back out.
DO NOT LET THE HOUSE EAT YOU
As you progress through floor after floor you’ll level up, with the option to upgrade your skills and unlock powerful new ones as your run progresses. Push deeper into the basement for greater, more powerful rewards, or extract before it’s too late – safely banking your loot on the main floor of the house. Every expedition is a gamble. Management is not responsible for any items abandoned in the basement.
Just how far down does this basement go? Why is it constantly changing, and what secrets are hiding below? All that and more will be revealed when Bad House launches next year.
Features
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You’re going to go in, aren’t you? Well…
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Don't let the house eat you
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Every expedition is a gamble